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Defenders

Info

Defenders are off-hand melee equipment that are wielded in the off-hand slot and provide positive offensive and defensive bonuses. They are the melee equivalent of reprisers and rebounders. Defenders, reprisers, and rebounders have a +3% accuracy boost and 1/15 chance to decrease the damage taken from a hit by 50-100%, which also increases the player's accuracy for their next attack by 20%.

 

Defenders allow the use of both dual-wielding and shield abilities. For scaling defensive abilities, defenders are treated as shield half their tier. For example, a Kalphite defender scales to a tier 45 shield. Their damage style is stab. To wield a defender, a player must have an Attack level high enough to wield a weapon of that metal and a Defence level high enough to wear armour of that metal.

 

How to use
When to use them:

Resonance - Shield (always t90)

Barricade - Shield (always t90)

Debilitate - Shield (always t90, switch to Defender after for good DPS whilst keeping Debil effect)

Reflect - Defender

Immortality - Defender

Revenge - Shield with full Achto, Defender with DPS gear

Spirit Shields are used when not doing defensive thresholds. then when you need to do a defensive threshold you switch to defender or t90 essentially you switching shields.

 

Obtaining defenders

Defenders are non-tradeable items. The metal defenders (bronze through dragon) can only be obtained by killing the cyclopes or the cyclossus on the top floor of the Warriors' Guild. Twenty warrior guild tokens (or 15 if in multitoken mode) are used up for every minute spent in the cyclops room. Eventually, a cyclops will drop a bronze defender, and when a player has this, they need to show that to Kamfreena who is located just outside the room. The next time that player enters, Kamfreena will inform the player that the cyclopes will now drop the next-tier (iron) defender. The player will then have to kill cyclopes until they eventually receive this drop. This process is continued for steel, black, mithril, adamant, and rune; until the player finally gets to the dragon defender.

 

The time needed to obtain a defender varies and it generally takes between 700 and 2,400 tokens (about 1–4 hours) to get to a rune defender. However, it may take over 10,000 tokens to get to Rune, if you are extremely unlucky.

 

The corrupted defender requires the player to obtain a corruption sigil from the Barrows chest, and use it on a fully repaired or new Dharok's greataxe, Verac's flail, Torag's hammers or Guthan's warspear.

 

The ancient defender requires the player to obtain an ancient emblem from killing Nex, and use it on a chaotic splint, a reward from Dungeoneering.

 

The kalphite defender requires the player to obtain a perfect chitin from killing the Kalphite King, and use it on an off-hand drygore rapier, off-hand drygore longsword or off-hand drygore mace.

Like the original defenders, the previous defender must be carried or worn for the components to be dropped.

 

If a player loses their defender, they will need to start over. Because of this, it is wise for a player to keep duplicate/lower-tier defenders in their bank, so that they can show Kamfreena and start on the defender they dropped. For example, if a player loses his or her dragon defender, but has a rune defender in the bank, the player can show Kamfreena the rune defender and not be forced to start over. Alternatively, the player can obtain two or more dragon defenders which only take up one bank slot.

 

Once a certain defender has been dropped, it is still possible to obtain lower tiered defenders. By using a lower level defender on Kamfreena, she will put out cyclops that drop one higher than that level, for instance, to obtain more rune defenders, wield a rune defender, but use an adamant defender on Kamfreena. The new cyclops will drop rune defenders.

 

https://runescape.wiki/w/Defender

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